![]() Students can give clues to the puzzle but others will just scream as you approach, increasing your Mad meter. Whilst in the mist your Mad meter will rise and if it hits 100% then you’ll faint and be back at the infirmary. Enter the mist, watch out for other students and solve a puzzle. You’ll eventually have to enter the mist and things will generally follow the same pattern. Otherwise the game will point you in the right direction with a waypoint marker to show where to go for the next story beat. You’ll sometimes find items in these areas as well. Initially you’ll be restricted in where you can go due to the mist but as you defeat more bosses those areas open up and the students go back to normal. You’ll get these questions off of other students as you explore the school. You can ultimately max them all so it doesn’t really matter but it’s an enjoyable theme that runs throughout. It doesn’t effect your stats but does gate certain things and determine which Fiends join you, blank slates to fill your battle party with. For example throughout you’ll be given questions to answer with each giving you a boost to your ego in one of the seven sins. It’s an interesting premise as each Pactbearer represents one of the seven deadly sins which is a common theme for the game. You’re then tasked with using your power to find and defeat them, destroying their ideals. Unfortunately it turns out you’re not the only Pactbearer and that they are the cause of the mist. This gives you the power to defeat the enemies that threaten your friends and once they’re defeated you return to your school. An unknown phone call takes you and your friends to a different dimension and there you gain the power of a Monark, basically a daemon connects with you turning you into a Pactbearer. The school is being suffocated by a strange mist which sends those inside it mad. You play as a student at Shin Mikado Academy who has lost his memory. Monark is from ex-Atlus developers who worked on the tough but oh so rewarding and atmospheric JRPG series and you can see some connecting threads here and there, but this isn’t a Shin Megami Tensei game so what can players expect? When a game has a connection to Shin Megami Tensei I sit up and take notice. Februin PS5 / Reviews tagged grinding / jrpg / madness / monark / school / seven deadly sins / shin megami tensei / tactical / turn-based by Gareth ![]()
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